6th level Spells for 5th Edition of Dungeons & Dragons (Spells5e)

If you are a Dungeons And Dragons Player or Dungeon Master, You should bookmark this page because, in this post, I have shared All 6th Level Spells.
All Spells are used in different Classes.
So you can read this at Spellcasting.

6th level


Below you can find a full list of 6th-level spells of DND.

Blade Barrier


6th-level evocation
Casting Time: 1 action
Range: 90 feet
Components: V, S
Duration: Concentration, up to 10 minutes

Chain Lightning


6th-level evocation
Casting Time: 1 action
Range: 150 feet
Components: V, S, M (a bit of fur; a piece of amber, glass, or a crystal rod; and three silver pins)
Duration: Instantaneous

Circle of Death


6th-level necromancy
Casting Time: 1 action
Range: 150 feet
Components: V, S, M (the powder of a crushed black pearl worth at least 500 gp)
Duration: Instantaneous

Conjure Fey


6th-level conjuration
Casting Time: 1 minute
Range: 90 feet
Components: V, S
Duration: Concentration, up to 1 hour

Contingency


6th-level evocation
Casting Time: 10 minutes
Range: Self
Components: V, S, M (a statuette of yourself carved from ivory and decorated with gems worth at least 1,500 gp)
Duration: 10 days

Create Undead


6th-level necromancy
Casting Time: 1 minute
Range: 10 feet
Components: V, S, M (one clay pot filled with grave dirt, one clay pot filled with brackish water, and one 150 gp black onyx stone for each corpse)
Duration: Instantaneous

Disintegrate


6th-level transmutation
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (a lodestone and a pinch of dust)
Duration: Instantaneous

Eyebite


6th-level necromancy
Casting Time: 1 action
Range: Self
Components: V, S
Duration: Concentration, up to 1 minute

Find the Path


6th-level divination
Casting Time: 1 minute
Range: Self
Components: V, S, M (a set of divinatory tools–such as bones, ivory sticks, cards, teeth, or carved runes–worth 100 gp and an object from the location you wish to find)
Duration: Concentration, up to 1 day

Flesh to Stone


6th-level transmutation
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (a pinch of lime, water, and earth)
Duration: Concentration, up to 1 minute

Forbiddance


6th-level abjuration (ritual)
Casting Time: 10 minutes
Range: Touch
Components: V, S, M (a sprinkling of holy water, rare incense, and powdered ruby worth at least 1,000 gp)
Duration: 1 day

Freezing Sphere


6th-level evocation
Casting Time: 1 action
Range: 300 feet
Components: V, S, M (a small crystal sphere)
Duration: Instantaneous

Globe of Invulnerability


6th-level abjuration
Casting Time: 1 action
Range: Self (10-foot radius)
Components: V, S, M (a glass or crystal bead that shatters when the spell ends)
Duration: Concentration, up to 1 minute

Guards and Wards


6th-level abjuration
Casting Time: 10 minutes
Range: Touch
Components: V, S, M (burning incense, a small measure of brimstone and oil, a knotted string, a small amount of monster blood, and a small silver rod worth at least 10 gp)
Duration: 24 hours

Harm


6th-level necromancy
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous

Heal


6th-level evocation
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous

Heroes’ Feast


6th-level conjuration
Casting Time: 10 minutes
Range: 30 feet
Components: V, S , M (a gem-encrusted bowl worth at least 1,000 gp, which the spell consumes)
Duration: Instantaneous

Instant Summons


6th-level conjuration (ritual)
Casting Time: 1 minute
Range: Touch
Components: V, S, M (a sapphire worth 1,000 gp)
Duration: Until dispelled

Irresistible Dance


6th-level enchantment
Casting Time: 1 action
Range: 30 feet
Components: V
Duration: Concentration, up to 1 minute

Magic Jar


6th-level necromancy
Casting Time: 1 minute
Range: Self
Components: V, S, M (a gem, crystal, reliquary, or some other ornamental container worth at least 500 gp)
Duration: Until dispelled

Mass Suggestion


6th-level enchantment
Casting Time: 1 action
Range: 60 feet
Components: V, M (a snake’s tongue and either a bit of honeycomb or a drop of sweet oil)
Duration: 24 hours

Move Earth


6th-level transmutation
Casting Time: 1 action
Range: 120 feet
Components: V, S, M (an iron blade and a small bag containing a mixture of soils–clay, loam, and sand)
Duration: Concentration, up to 2 hours

Planar Ally


6th-level conjuration
Casting Time: 10 minutes
Range: 60 feet
Components: V, S
Duration: Instantaneous

Programmed Illusion


6th-level illusion
Casting Time: 1 action
Range: 120 feet
Components: V, S, M (a bit of fleece and jade dust worth at least 25 gp)
Duration: Until dispelled

Sunbeam


6th-level evocation
Casting Time: 1 action
Range: Self (60-foot line)
Components: V, S, M (a magnifying glass)
Duration: Concentration, up to 1 minute

Transport via Plants


6th-level conjuration
Casting Time: 1 action
Range: 10 feet
Components: V, S
Duration: 1 round

True Seeing


6th-level divination
Casting Time: 1 action
Range: Touch
Components: V, S, M (an ointment for the eyes that costs 25 gp; is made from mushroom powder, saffron, and fat; and is consumed by the spell)
Duration: 1 hour

Wall of Ice


6th-level evocation
Casting Time: 1 action
Range: 120 feet
Components: V, S, M (a small piece of quartz)
Duration: Concentration, up to 10 minutes

Wall of Thorns


6th-level conjuration
Casting Time: 1 action
Range: 120 feet
Components: V, S, M (a handful of thorns)
Duration: Concentration, up to 10 minutes

Wind Walk


6th-level transmutation
Casting Time: 1 minute
Range: 30 feet
Components: V, S, M (fire and holy water)
Duration: 8 hours

Word of Recall


6th-level conjuration
Casting Time: 1 action
Range: 5 feet
Components: V
Duration: Instantaneous

We have listed all the Level Spells for the Dungeons And Dragons RPG game above. After doing research, I have listed out all spells. It would be great if you shared this post to support this website.

Leave a Comment